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AI Insights · Timothy · April 2022

Top 5 Dinosaur Games Performance in Brazil for Q1 2022

Discover the performance of the top 5 dinosaur-themed games on a unified platform in Brazil during Q1 2022, including trends in downloads, revenue, and active users.

Top 5 Dinosaur Games Performance in Brazil for Q1 2022

In Q1 2022, the top 5 dinosaur games in Brazil experienced varied performance in terms of downloads, revenue, and active users on a unified platform. Here’s a detailed look at the metrics for each game.

Ulala: Idle Adventure from X.D. Global saw a significant fluctuation in weekly revenue, starting at around $2.3K and peaking at $6.5K in mid-January before gradually declining to approximately $2.1K by the end of March. Weekly downloads remained low throughout the quarter, averaging under 30 downloads per week. Active users showed a steady decline from 7.6K to 3.6K over the three months.

Jurassic World™: The Game by Jam City, Inc. maintained a relatively stable weekly revenue, averaging around $2K, with minor fluctuations peaking at $2.3K in the last week of February. Weekly downloads were robust, ranging from 11K to 15K, with a slight dip in late February before recovering to 12.6K by the end of March. Active users remained consistent, hovering around 82K in January and February, with a slight increase to 74.7K by the end of the quarter.

ARK: Survival Evolved by Studio Wildcard experienced a decline in weekly revenue from $2.5K at the start of January to around $1.8K in February, with minor peaks and troughs, ending the quarter at $2.1K. Downloads started strong at 16.5K, peaking at 20.7K in late January, and fluctuating between 9.4K and 12.3K for the rest of the quarter. Active users saw a decline from 70.7K at the start of the year to around 65.4K by the end of March.

Jurassic World Alive, also from Jam City, Inc., showed consistent weekly revenue, starting at $1.1K and generally maintaining this level, with a notable peak of $1.6K at the end of February. Downloads varied, starting at 3.6K and peaking at 5.9K in early March before stabilizing around 3.7K by the end of the quarter. Active users fluctuated, peaking at 22.2K in early March before ending the quarter at around 17.6K.

LEGO® Jurassic World™ from Warner Bros. had modest weekly revenue, averaging around $700, with slight fluctuations, ending the quarter at approximately $671. Weekly downloads were low, starting at 460 and gradually decreasing to 213 by the end of March. Active users also showed a gradual decline, from 587 at the start of January to around 358 by the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower’s platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022